![]() ![]() Splash Art Contest 4.5 Winner By Wan_win, July 2022 And of course there are the snowy cliffs in the background that were also created in Blockbench. The scene contains several Blockbench models that you may not even see all at first glance! Next to the gigantic explorer vehicle that took inspiration from old cargo ships, there is also a giant bucket-wheel excavator in the background, and an ATV on the right side of the image. Even though Jonn圓24 and DrRuan's entry came close with 1151 votes, Wacky ultimately took the win with 1475 votes! ![]() When Wacky enters a contest, it is tough to beat him. The theme for the 13th Splash Art Contest was "Arctic Exploration Vehicle". Splash Art Contest 4.6 Winner By Wacky, January 2023 Violet created this awesome DS Lite low-poly model as part of a series of retro tech and game consoles! The tweet was seen by over 3.5 million people on Twitter and introduced many new 3D and pixel artists to the capabilities of Blockbench. Nintendo DS Lite By Violet, February 2023 That's why, in addition to the winning piece, we decided to feature the first 5 places on the Blockbench splash screen as a slideshow. The 4.7 Splash Art Contest was very successful, with 26 submissions in total up for vote, and so many of them deserving of being featured on the splash screen. NeptuneCoffee and Dankbarkeit won first place with their beautiful overgrown train station! The theme for the 14th Splash Art Contest was simply "Train". Splash Art Contest 4.7 Winner By NeptuneCoffee & Dankbarkeit, April 2023 ![]() To create a ping: function pings.myPing (arg1, arg2) - code to run once the ping is called endĪnd to execute the ping, it's as shrimple as calling a lua function: pings.This page lists some of the best creations in Blockbench history, from contest winners to new technique and otherwise notable models. Pings are sent from the host player, and can be used to sync things like keypresses or action wheel actions Pings are Lua functions that are executed for everyone running your avatar's script " animationName" is, as the name says, the animation name " modelName" is the name of the model you are accessing the animation from " animations" is the global table which contains all animations Simply put this code in your script: :play() To hide other, or specific parts, you can check the in-game docs.To hide only armor: vanilla_model.ARMOR:setVisible( false).To hide only the player: vanilla_model.PLAYER:setVisible( false).To hide literally everything (player, armor, elytra, held items): vanilla_model.ALL:setVisible( false).This file can be completely empty, it just needs to be present for Figura to recognise it as an avatar My avatars don't appear in the Figura list, even though they're in the correct folder?Ĭheck if your avatar has a file called "avatar.json" (don't forget to check file extensions).Meet us on the FiguraMC Discord Server for more info and help :) Links Social: Download: Donate: FAQ What if someone is invisible, or very small? Take advantage of Figura's robust permission system! Not only can you customize your model but Figura also has an optional Lua API to make your own scripts! ![]() Utilizing the full potential of Blockbench. We are currently rebuilding.Ī Minecraft Java client mod that allows you to extensively customize your player model and have other players see your Avatar without requiring any server mods! Figura - Notice: The previous owner has deleted everything. ![]()
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